IGME 560

Artificial Intelligence for Game Environments

Rochester Institute of Technology · UGRD · Fall 2026

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This course explores introductory artificial intelligence concepts through both a theoretical and practical perspective, with an emphasis on how to apply these concepts in a game development context. In particular the course focuses on applying concepts such as search, reactive intelligence, knowledge representation, and machine learning to real-time situations and applications as relevant to the field of entertainment technology and simulation.

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Class #rochester_2-IGME560Fall 2026UGRD3 credits
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