IGME 424
Tools and Techniques for Video Game Modification
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course will build upon concepts introduced in IGME-420 Level Design to produce new game content, including quests, NPCs, and environmental structures for existing games. It will explore the process, planning, and implementation of existing games through modification. Students will develop content that will include new in-game objects, NPCs, environments, and quest lines. This modified content will be designed and tested to ensure seamless integration with the existing game, and ultimately published to online distribution networks where real players can experience that new content within existing games.
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001
Availability not recently verifiedClass #rochester_2-IGME424Fall 2026UGRD3 credits
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