IGME 424

Tools and Techniques for Video Game Modification

Rochester Institute of Technology · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

This course will build upon concepts introduced in IGME-420 Level Design to produce new game content, including quests, NPCs, and environmental structures for existing games. It will explore the process, planning, and implementation of existing games through modification. Students will develop content that will include new in-game objects, NPCs, environments, and quest lines. This modified content will be designed and tested to ensure seamless integration with the existing game, and ultimately published to online distribution networks where real players can experience that new content within existing games.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 1 day ago

001

Availability not recently verified
Class #rochester_2-IGME424Fall 2026UGRD3 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?