IGME 219
3D Animation and Asset Production
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course provides an overview of 3D game asset production. Basic ideas learned within the first asset production course are also revisited within the 3D environs. Topics covered include modeling, texturing, skinning and animation. Emphasis is put on low polygon modeling techniques, best practices in game art production, and effective communication strategies between artists, programmers and designers.
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001
Availability not recently verifiedClass #rochester_2-IGME219Fall 2026UGRD3 credits
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