IGME 206

Game Development for Programmers

Rochester Institute of Technology · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

An intensive review of the core features for problem solving within the domain of game design and development for students with a prior software development background. Topics include using existing frameworks, game software architecture, data structures, algorithms, threads, object-oriented design, and data-oriented development appropriate for games, simulations, or entertainment applications. Programming assignments are a required part of this course.

Sections

Current meeting, instructor, credit, and enrollment details

Updated 11 hours ago

001

Availability not recently verified
Class #rochester_2-IGME206Fall 2026UGRD4 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?