IGME 206
Game Development for Programmers
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
An intensive review of the core features for problem solving within the domain of game design and development for students with a prior software development background. Topics include using existing frameworks, game software architecture, data structures, algorithms, threads, object-oriented design, and data-oriented development appropriate for games, simulations, or entertainment applications. Programming assignments are a required part of this course.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #rochester_2-IGME206Fall 2026UGRD4 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?