IGME 119
2D Animation and Asset Production
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course provides a theoretical framework covering the principles of animation and its use in game design to affect user experience. Emphasis will be placed upon principles that support character development and animations that show cause and effect. Students will apply these principles to create animations that reflect movement and character appropriate for different uses and environments.
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Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #rochester_2-IGME119Fall 2026UGRD3 credits
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