IGME 119

2D Animation and Asset Production

Rochester Institute of Technology · UGRD · Fall 2026

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This course provides a theoretical framework covering the principles of animation and its use in game design to affect user experience. Emphasis will be placed upon principles that support character development and animations that show cause and effect. Students will apply these principles to create animations that reflect movement and character appropriate for different uses and environments.

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Class #rochester_2-IGME119Fall 2026UGRD3 credits
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