IGME 116
Game Development & Algorithmic Problem Solving for Programmers II
Rochester Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course furthers the exploration of problem solving, abstraction and algorithmic design through the development of their skills in computer programming in the domain of game design and development. Students will deepen their understanding of the object-oriented paradigm of software development through the introduction of data structures, algorithms, exception handling, and design of larger-scale software programs. Students are introduced to realizing their game designs using GUIs and advanced APIs for supporting game development.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #rochester_2-IGME116Fall 2026UGRD4 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?