ANTH 244

Designing For Humans: Disability, Accessibility and Anthropology

Rochester Institute of Technology · UGRD · Fall 2026

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How do we imagine the people that we design for? How do social differences around race, gender and class impact how we design for others? How is design a cultural process? How can ethnography make for better design? This course introduces the fundamentals of the field of design anthropology with specific attention dedicated to disability studies and accessibility. The course explores how designers—from industrial designers, game designers to biomedical engineers—can use research-based practices to design better, reflecting the RIT mission to “leverage the power of technology, the arts, and design for the greater good.” We will begin by orienting ourselves to design thinking, exploring key conceptual frameworks from feminist scholarship, science and technology studies, disability studies and approaches to the social aspects of technical thinking. We will then explore different design domains, including access technology, global disability movements, universal design and UX design. Throughout the term we will learn about how ethnographic methods can create human-centered design by starting with lived experiences, exploring power relations and ultimately learning about the perspectives of those whom we design for.

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Class #rochester_2-ANTH244Fall 2026UGRD3 credits
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