GAM 352
Game Prototyping
Rider University · UGRD · Fall 2026
1 section
Catalog description
This course focuses on the creation and development of prototype gameplay features that could potentially become gameplay concepts for use in published video games. Students will use various industry-standard game engines such as Godot, Game Maker, and Unity to gain familiarity with various development platforms and gain breadth in software expertise. In addition, this class will put into practice game design, coding, and team-oriented projects to deliver experimental, prototype gameplay features for both 2D and 3D gameplay.
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001
Availability not recently verifiedClass #rider-1485Fall 2026UGRD3 credits
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