GAM 350
Level Design
Rider University · UGRD · Fall 2026
1 section
Catalog description
This class focuses on the theory and practice of creating 3D Levels/Environments for video games. Students will learn to convey design goals and build 3D spaces in industry standard software. Students will gain a practical understanding of architecture, texturing, lighting, and environmental storytelling in digital spaces. They will also create a series of original, playable game levels that draw on all topics in the course.
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Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #rider-1484Fall 2026UGRD3 credits
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