ART 352
Motion Graphics
Rider University · UGRD · Fall 2026
1 section
Catalog description
This course will provide an introduction to the use of industry standard tools and methods employed in motion and animation design. Concepts of composition, form, style, and continuity of motion will be key. Focus will be placed on 2D rendering with contemporary tools, as well as underlying theory and critique. Consideration of cross-media techniques utilized in game design, streaming media, film and television will be highlighted.
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001
Availability not recently verifiedClass #rider-1448Fall 2026UGRD3 credits
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