ART 352

Motion Graphics

Rider University · UGRD · Fall 2026

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This course will provide an introduction to the use of industry standard tools and methods employed in motion and animation design. Concepts of composition, form, style, and continuity of motion will be key. Focus will be placed on 2D rendering with contemporary tools, as well as underlying theory and critique. Consideration of cross-media techniques utilized in game design, streaming media, film and television will be highlighted.

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Class #rider-1448Fall 2026UGRD3 credits
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