CGT 52000
Computer Graphics Programming
Purdue University Northwest · UGRD · Fall 2026
Catalog description
This course provides a working knowledge of computer graphics fundamentals, such as using transformation matrices, writing programmable shaders, implementing a lighting model and texture mapping using a modern graphics API. Coursework focuses on creating real-time interactive applications using a low-level programming language. Prerequisite(s): CGT 51100 FOR LEVEL UG WITH MIN. GRADE OF D- Course Learning Outcomes 1. Understand the graphics pipeline exposed by modern graphics APIs. 2. Understand and use transformation matrices and coordinate frames. 3. Implement the Phong lighting model using programmable shaders. 4. Understand and use texture mapping and texture state such as filtering and wrapping modes. 5. Understand and implement interaction techniques using mouse, keyboard and user interface. View Class Schedule
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