MM 242

Game Design & Interactive Media

Portland Community College · UGRD · Fall 2026

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Covers foundational game engine workflows, scripting concepts, and best practices. Introduces concepts and processes for design and creation of 2D and 3D spaces for games and wide-ranging applications: art, education, simulation, architectural visualization, interactive storytelling and other current or emerging applications. Prerequisites: ( WR 115 and RD 115 ) or IRW 115 and MTH 20 or equivalent placement. Prerequisite/Concurrent: MM 112 or instructor permission. Audit available.

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Class #portland-MM242Fall 2026UGRD4 credits
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