DIGIT 220N

Introduction to 2D and 3D Procedural Animation

Pennsylvania State University-Main Campus · UGRD · Fall 2026

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This course introduces students in a general education context to procedural animation, applying algorithms within animation software to simulate physics realistically and control how polygonal forms are animated over factors of time. The methods of procedural animation require computational processing called motion scripting, unlike traditional "stop-motion" animation that is controlled manually by the animator. Students in this course learn how to collect and implement corporeal and synthetic motion data to animate 2D and 3D vector objects using computer software, following methods used in animated movies and video games.

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Class #pennsylvania_main_campus-DIGIT220NFall 2026UGRD3 credits
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