CIS 5640

Game Design and Development

University of Pennsylvania · UGRD · Fall 2026

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The intent of the course is to provide students with a solid theoretical understanding of the core creative principles, concepts, and game play structures/schemas underlying most game designs. The course also will examine game development from an engineering point of view, including: game play mechanics, game engine software and hardware architectures, user interfaces, design documents, playtesting and production methods. Basic understanding of 3D graphics and animation principles, prior exposure to scripting and programming languages such as Python, C and C++

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Class #pennsylvania_2-CIS5640Fall 2026UGRD1 credits
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