MPRO 144

3D Historical Reconstruction.

University of the Pacific · UGRD · Fall 2026

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This course explores the art and science of 3D historical reconstruction for video games, blending historical research with game design technology. Students will learn how to accurately recreate historical settings, artifacts, and environments using 3D modeling, texturing, and world-building tools. Emphasis is placed on the balance between historical accuracy and creative storytelling, as well as the ethical considerations in representing cultures and events from the past. Through hands-on projects, students will gain experience in gathering historical references, working with game engines, and creating immersive, interactive experiences that bring history to life. By the end of the course, students will be able to design and implement historically informed 3D environments that enhance narrative depth and player engagement in games. Historical Reconstruction is a powerful interdisciplinary skillset, making this course an ideal starting place for students interested in community-based digital humanities work as well as aspiring game designers interested in working on games with historical environments or settings. Students with a variety of backgrounds and skillsets (research experience, historical methods, digital media) can participate and contribute to the practice of bringing the past alive with game environments. Prerequisites: MPRO 031 and ( MPRO 141 or HIST 070 ) or Instructor Permission.

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Class #pacific-1318Fall 2026UGRD4 credits
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