ECPE 253

Advanced Computer Graphics.

University of the Pacific · UGRD · Fall 2026

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Students study advanced topics in computer-generated graphics such as procedural modeling, surface simplification, shaders, texture synthesis and mapping, volume rendering, ray tracing, photon mapping, image-based rendering techniques, non-photorealistic rendering, 3D hardware/GPUs and animation. Course includes programming projects and presentation of research topics. Prerequisites: COMP 153 or ECPE 153 with a "C" or better, C programming experience (C++ or Java is acceptable, but students are expected to program in C), Graduate or blended students in the School of Engineering and Computer Science or permission of the instructor.

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Class #pacific-0734Fall 2026UGRD3 credits
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