COMP 159
Computer Game Technologies.
University of the Pacific · UGRD · Fall 2026
1 section
Catalog description
This course surveys the technologies and processes used for modern video game development. Course topics include software engineering, media creation and management, hardware interfaces, user interaction, 3D mathematics and common algorithms and data structures to support graphics, physics and artificial intelligence. Prerequisite: Completion of all Fundamental Skills and COMP 055 with a "C-" or better. (Fall, odd years).
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001
Availability not recently verifiedClass #pacific-0642Fall 2026UGRD4 credits
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