CS 617
Game Programming
Pace University · UGRD · Fall 2026
1 section
Catalog description
Students will create real time applications, especially 2D and 3D computer games. The idea is to translate a game design into a workable script language. The course will focus on 3D level design, motion capture and camera angles, character development, rendering and animation in 3D, polygon models, collision detection, and texturing.
Sections
Current meeting, instructor, credit, and enrollment details
001
Availability not recently verifiedClass #pace-CS617Fall 2026UGRD3 credits
- Days & times
- No scheduled meeting time
- Meeting dates
- —
- Location
- —
- Instructor
- Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?