CS 617

Game Programming

Pace University · UGRD · Fall 2026

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Students will create real time applications, especially 2D and 3D computer games. The idea is to translate a game design into a workable script language. The course will focus on 3D level design, motion capture and camera angles, character development, rendering and animation in 3D, polygon models, collision detection, and texturing.

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Class #pace-CS617Fall 2026UGRD3 credits
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