CS 455

Game Engine Architecture

Pace University · UGRD · Fall 2026

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Modern games and interactive simulations are built on game engines. Students will create their own basic game engine and games that utilize their engine. Topics include game engine architecture, coordinate systems, vectors, matrices, transformations, real-time rendering, input processing, audio, collision detection and basic physics for games.

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Class #pace-CS455Fall 2026UGRD4 credits
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