CS 455
Game Engine Architecture
Pace University · UGRD · Fall 2026
1 section
Catalog description
Modern games and interactive simulations are built on game engines. Students will create their own basic game engine and games that utilize their engine. Topics include game engine architecture, coordinate systems, vectors, matrices, transformations, real-time rendering, input processing, audio, collision detection and basic physics for games.
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001
Availability not recently verifiedClass #pace-CS455Fall 2026UGRD4 credits
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