ART 280
3D Games and Worlds
Pace University · UGRD · Fall 2026
Catalog description
This course will introduce students to the fundamentals of creating virtual three-dimensional objects, sculptural spaces, games and worlds. We will cover introductions to 3D Modeling, Animation and VR (Virtual Reality). The class will learn how to employ a workflow from 3D modeling application to a real-time game engine designed to create a variety of virtual experiences ranging from the artistic to basic game play. 3D sculpting, character development, simple scripting, navigation and storytelling will be learned and explored throughout the class. Students will have access to VR workstations and equipment for testing and presenting their work. This is a beginning course for students who would like to experience the creative 3D construction and immersive media that entices many newcomers to the potential of virtual art worlds and game development.
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