CS 4880

Artificial Intelligence in Games

Ohio University · UGRD · Fall 2026

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A course that focuses on computational intelligence for computer video games. Topics include classical Markov decision processes, Monte Carlo tree search, tabular reinforcement learning methods, reinforcement learning with deep neural networks, and LLMs (Large Language Models) for games. Students participate in simulated game AI competitions to examine the outcomes of their class projects.

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Class #ohio_main_campus_2-CS4880Fall 2026UGRD3 credits
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