GEN 607

Game Programming II

University of North Texas at Dallas · UGRD · Fall 2026

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4220. Game Programming II. 3 hours. Game engine programming techniques, including real-time 3D graphics programming, shader techniques, terrain rendering, level of detail, collision detection, particle engines, 3D sound, and character animation. Prerequisite(s): CSCE 4210 and CSCE 4215.

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Class #north_texas_dallas-0607Fall 2026UGRD3 credits
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