GEN 606

Programming Math and Physics for Games

University of North Texas at Dallas · UGRD · Fall 2026

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4215. Programming Math and Physics for Games. 3 hours. Fundamentals of game math and physics for game development, including linear algebra, matrix math for graphics, quaternions, basic physics equations, game math and physics implementation, physics engines. Prerequisite(s): MATH 2700, CSCE 2100, and PHYS 1710/1730.

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Class #north_texas_dallas-0606Fall 2026UGRD3 credits
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