CSCI 430
Computer Animation
New York Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
This course is an introduction to basic principles of computer-generated animation. Topics cover animation planning and production, traditional and emerging animation techniques, motion dynamics and particle systems. This course will also include Maya scripting and the Maya C++ API, 2D and 3D programming, and motion capture. Prerequisite Course(s): Prerequisite: CSCI 320 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-1-3
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Availability not recently verifiedClass #new_york_2-CSCI430Fall 2026UGRD3.0 credits
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