COMM 320

Digital Game Design

New York Institute of Technology · UGRD · Fall 2026

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This course provides an introduction to the creation and evolution of digital games. The course surveys various perspectives in the field of game design and production. Topics include the history of video games, human computer interaction, game theory, game genres, working in 3d, creating A1 systems and building the Unity architecture. By the end of the course students will have completed two games: a "platformer" and one of their own choosing. These games will contain all custom objects, scripts and sounds created by the student. No prior experience working in 3d or programming required. Classroom Hours- Laboratory and/ or Studio Hours- Course Credits: 3-0-3 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 3-0-3

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Class #new_york_2-COMM320Fall 2026UGRD3.0 credits
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