ARTQ 451

Game Design- Coding for Game Development

New York Institute of Technology · UGRD · Fall 2026

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This course will teach coding for industry game engines. Beginning with easier topics and expanding into more advanced topics students will learn the basic needs of coding to be able to create games as a solo developer, or assisting as a programmer. Students will learn ways that they will be able to utilize version control software inside their development process and make a series of small games to hone their skills as a beginning programmer. They will learn the vocabulary used within programming to be able to communicate with software developers when working on a team. Prerequisite Course(s): Prerequisites: ARTC 371 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

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Class #new_york_2-ARTQ451Fall 2026UGRD3.0 credits
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