ARTQ 301
Level Game Design
New York Institute of Technology · UGRD · Fall 2026
Catalog description
This course will explore the connection between art and games through the role of a level designer. Students will learn about common level design techniques as well as design their own 3d level. Students will explore storytelling through the environment as well as learn to port aspects from 3d modeling programs. Students will work in teams to develop a portfolio piece that is centered around the exploration of environmental storytelling as well as level design. Students will learn of all the aspects that go into creating a “level” that they see in games today. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3
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