ARTQ 301

Level Game Design

New York Institute of Technology · UGRD · Fall 2026

1 section
Add to a schedule

Catalog description

This course will explore the connection between art and games through the role of a level designer. Students will learn about common level design techniques as well as design their own 3d level. Students will explore storytelling through the environment as well as learn to port aspects from 3d modeling programs. Students will work in teams to develop a portfolio piece that is centered around the exploration of environmental storytelling as well as level design. Students will learn of all the aspects that go into creating a “level” that they see in games today. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

Sections

Current meeting, instructor, credit, and enrollment details

Updated 9 hours ago

001

Availability not recently verified
Class #new_york_2-ARTQ301Fall 2026UGRD3.0 credits
Days & times
No scheduled meeting time
Meeting dates
Location
Instructor
Staff
Class numbers and section codes come from the registrar.
Spot missing or incorrect course data?