ARTD 155

Maya I - Hard Surface Modeling

New York Institute of Technology · UGRD · Fall 2026

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In addition to the introduction of Maya 3D, its interface and the most important modeling techniques, this course emphasize the creation of hard surface models. Students learn various methods of polygonal modeling, as well as foundations of UV layout, texturing, lighting and animation as they become increasingly important in the following courses. Prerequisite Course(s): Prerequisite: ARTC 251 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

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Class #new_york_2-ARTD155Fall 2026UGRD3.0 credits
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