ARTC 371
Game Design II
New York Institute of Technology · UGRD · Fall 2026
1 section
Catalog description
In this course, students will develop either individually or as members of a team to conceptually create functional game projects within an existing engine. The development will consist of but be limited to introductory asset development. Industry standard tools will be used for rapid prototyping for various platforms within the game genres. Prerequisite Course(s): Prerequisite: ARTC 370 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3
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001
Availability not recently verifiedClass #new_york_2-ARTC371Fall 2026UGRD3.0 credits
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