ARTC 370

Game Design I

New York Institute of Technology · UGRD · Fall 2026

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In this course, students will create 3D models for use in a real-time environment, emphasizing game-specific techniques. Students will research and analyze basic game assets and extract level design needs and apply them to an early-stage block test. Topics include theory of interactivity, game theory, game feel, working in 3D for games, software engines, and shipping a finished product. Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

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Class #new_york_2-ARTC370Fall 2026UGRD3.0 credits
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