ARTA 355

3D Texture Design

New York Institute of Technology · UGRD · Fall 2026

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This course provides an in-depth exploration of digital texturing and material creation using industry-standard tools such as Substance Painter, Maya, and Unreal Engine. Students will learn to create high-quality textures and materials, from initial setup to final rendering, through a combination of lectures, hands-on projects, and studio work. The course emphasizes practical skills and professional standards, preparing students for careers in 3D modeling, game design, and visual effects. Prerequisite Course(s): Prerequisites: ARTD 155 Classroom Hours - Laboratory and/or Studio Hours – Course Credits: 1-3-3

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Class #new_york_2-ARTA355Fall 2026UGRD3.0 credits
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