GAMES-UT 504

Game Production Practicum

New York University · UGRD · Fall 2026

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The Game Production Practicum is a 1­semester course that focuses on the skills for managing the production of games. The course is designed specifically for students concurrently working on a larger game project, such as an MFA thesis project, a BFA capstone project, or the MFA Studio 2 semester-­long project. Using this larger project as a case study, the Game Production Practicum will offer techniques for efficiently and effectively managing the realization of a creative vision as a completed game; including articulating goals, estimating time and resources, efficient documentation, and working with project ‘stakeholders’. As a 2­-credit course, the Game Production Practicum plays the role of a “support class” in which students interested in focusing on their meta-development skills can use a larger project as the occasion to refine their project and product management skills.

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Class #new_york-GAMESUT504Fall 2026UGRD2 credits
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