GAMES-UT 327

Game Engines: Godot

New York University · UGRD · Fall 2026

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This course is designed to teach the Godot game development engine to students who already have experience with other engines. The focus is on exploring the unique features of the Godot Engine, learning how to program game mechanics with its scripting language, and applying this knowledge to create a fully functional game. Students will engage in hands-on projects, discussions, and playtesting sessions to deepen their understanding of game design principles and Godot's capabilities.

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Class #new_york-GAMESUT327Fall 2026UGRD4 credits
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