GAMES-UT 244

Economics for Game Designers

New York University · UGRD · Fall 2026

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Game Design and Economics have substantial overlap, as both disciplines are about the study of complex systems. While the goals of a game designer and economist might be different, the tools and techniques are not. Approaches from Economics can be invaluable tools to a game designer, helping you better understand, predict, and design systems. This course is designed to introduce important concepts in Economics, as they relate to, or are of use in, designing games. From modeling in-game economies and balancing, to incentives and game theory, students will learn a variety of economic topics that easily applicable to games. This course is especially designed to empower designers with backgrounds in the arts or humanities with a core understanding of Economics that they can apply their work.

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Class #new_york-GAMESUT244Fall 2026UGRD4 credits
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