GAMES-UT 201
Intro to Visual Communication
New York University · UGRD · Fall 2026
Catalog description
This course allows students to harness the power of visual language in order to convey messages and meaning. The elements of visual foundation covered include components (color, texture, image and typography), composition, and concept. Although the class takes place in the Game Design department, the focus is less concerned with visuals as they apply to games and instead look at visual communication across a wide range of disciplines, from visual art to graphic design to web and interface design. Although non-digital mediums are addressed, the understanding and use of industry-standard software is also a primary goal. The class is about the importance of visual design, how it shapes our culture. The students learn about and discuss widely-practiced methods of visual communication, and then find their own voice through developing their own works, driven by a clearer understanding of their own tastes and interested fields.
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