GAMES-UT 162

Level Design Studio

New York University · UGRD · Fall 2026

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This course focuses on the theory and practice of level design for 3D video games. Students will develop fluency in conveying experience design goals and building 3D spaces, gaining a practical understanding of architecture, lighting, and CG texturing for digital spaces -- as well as a more abstract awareness of architectural theory -- culminating in a long-term hands-on level design project.

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Class #new_york-GAMESUT162Fall 2026UGRD4 credits
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