EDCT-GE 2158
Learning Experience Design
New York University · UGRD · Fall 2026
1 section
Catalog description
Explores processes for designing effective learning experiences, bridging theory (cognitive science, psychology, learning sciences) and practice through case studies and a semester‑long challenge project. We cover models from ADDIE to SAM and human‑centered design, examining analysis, design, development, implementation, evaluation phases, and their integration with agile and waterfall methodologies. Students apply frameworks to diverse settings—classrooms, online communities, museums, game worlds—designing environments that enable meaningful learning interactions
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Availability not recently verifiedClass #new_york-EDCTGE2158Fall 2026UGRD3 credits
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