ECE-GY 6263

Game Theory

New York University · UGRD · Fall 2026

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The goal of this class is to provide a broad and rigorous introduction to game-theoretic methods and algorithms for complex systems. The material spans disciplines as diverse as engineering (including control theory and signal processing), computer science (including artificial intelligence, algorithms and distributed systems), micro-economic theory, operations research, public policies, psychology and belief systems. A primary focus of the course is on the application of cooperative and non-cooperative game theory for both static and dynamic models, with deterministic as well as stochastic descriptions. The coverage will encompass both theoretical and algorithmic developments, with multi-disciplinary applications. | Prerequisites: Graduate Standing

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Class #new_york-ECEGY6263Fall 2026UGRD3 credits
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