DM-UY 2153
Intro to Game Development
New York University · UGRD · Fall 2026
1 section
Catalog description
This class introduces the principles of 2D and 3D computer-game design. Students learn the range of game types and understand their conceptual building blocks. Students complete a structured sequence of assignments toward the completion of a new-game design. Students prepare, through a staged sequence of assignments, a fully worked-out design for an original game. Criteria include storyline quality, graphics quality and appropriateness of design to the game concept originality. For games with an educational or instructional purpose, clarity and effectiveness for the target audience is considered. | Prerequisite: DM-UY 1133
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Availability not recently verifiedClass #new_york-DMUY2153Fall 2026UGRD3 credits
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