DGCM1-UC 2238

Media Design II: Techniques and Convergence

New York University · UGRD · Fall 2026

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What differentiates today’s media production from its recent historical predecessors? How does the use of computers in all media influence a designer's conceptual approach and the clients' branding expectations? How do you carry a design from print to web to television to mobile? These are questions this course will address. This face-paced overview class provides a technical foundation that will enable you to better plan, delegate, or execute digital production. The introduction to design principles and a variety of applications serve as a basis for the designer or animator from which to specialize into any of the discussed fields. The course covers still graphics, video production, and 2D animation for screen-based applications on a variety of platforms.

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Class #new_york-DGCM1UC2238Fall 2026UGRD4 credits
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