DESG-GT 1018

Costume Design I

New York University · UGRD · Fall 2026

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The goal of Costume 1 is to allow each member of the class to develop for themselves, through a series of projects, an individual process of designing. We will explore dramaturgy, art and technique, designing clothing and most importantly the art of designing for a performer and a text. Dramaturgy includes script analysis and history, both costume history and world history, and the ability to research. You will explore art and technique through the use of color, proportion, value, and volume. Designing clothing introduces the art of a garment: fabric, construction techniques, patterns, and understanding a period and its details. We will cover character development, conceptual thinking, critical thinking, connecting your thoughts to the realized design, and the ability to verbalize your ideas. You will work as director and designer. Every week you are expected to work a minimum of 20 hours on your work for this class. You, your classmates, and your teachers will offer feedback on your work.

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Class #new_york-DESGGT1018Fall 2026UGRD4 credits
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