CS-UY 3113

Intro to Game Programming

New York University · UGRD · Fall 2026

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A programming intensive introduction to the creation of computer games. Using mostly two-dimensional sprite-based programming, we examine and experiment with animation, physics, artificial intelligence and audio. In addition, the course explores the mathematics of transformations (both 2D and 3D) and the ways they may be represented. | Prerequisite: CS-UY 2124 (C- or better).

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Class #new_york-CSUY3113Fall 2026UGRD3 credits
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