CS-GY 6533

Interactive Computer Graphics

New York University · UGRD · Fall 2026

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This course introduces the fundamentals of computer graphics with hands-on graphics programming experiences. Topics include graphics software and hardware, 2D line segment-scan conversion, 2D and 3D transformations, viewing, clipping, polygon-scan conversion, hidden surface removal, illumination and shading, compositing, texture mapping, ray tracing, radiosity and scientific visualization. | Knowledge of Data Structures and Algorithms, and be comfortable with C/C++ programming.. Prerequisites: Graduate standing.

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Class #new_york-CSGY6533Fall 2026UGRD3 credits
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