FDMA 2745

Light, Shade, Render

New Mexico State University-Main Campus · UGRD · Fall 2026

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This course will explore the theory and practice of 3D lighting and rendering methodologies. Techniques covered will implement cameras, lighting sources, textures, surface-mapping and algorithmic rendering to produce stylized and photo realistic images. Topics covered will include direct and indirect lighting, shaders that simulate physical substances and effects, rendering multiple passes and simulating physical lens effects. Restricted to: DFM,ANVE majors. Restricted to Las Cruces campus only.

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Class #new_mexico_main_campus_2-FDMA2745Fall 2026UGRD3 credits
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