FDMA 2725

Rigging for 3D Animation

New Mexico State University-Main Campus · UGRD · Fall 2026

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This course will introduce principles and practices of current 3D animation rigging. Students will develop fundamental methods necessary to create character rigs. Students will learn aesthetic, technical, and optimization concepts as they apply to organic and mechanical designs. Topics will include: hierarchies, constraints, deformation rigging, skeleton creation, skinning, forward and inverse kinematics, controls, body and facial rigging. Restricted to: DFM, ANVE majors.

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Class #new_mexico_main_campus_2-FDMA2725Fall 2026UGRD3 credits
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