MATH 598

Mathematical Principles of Computer Graphics

New Jersey City University · UGRD · Fall 2026

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Topics include: two dimensional algorithms; transformations, scaling, translations, rotations, matrix notation, line clipping, b-spline curve fitting, and recursion. Geometric tools for three-dimensional algorithms, and affine and projective geometry are included. Viewing and perspective transformations, wire frame models, algorithms for the triangle decomposition of polygons and hidden-line elimination are included. Object-oriented programming using C++ is included.

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Class #new_jersey_city-1392Fall 2026UGRD3 credits
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