IT 466

3D Game Programming. 3 credits, 3 contact hours

New Jersey Institute of Technology · UGRD · Fall 2026

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Prerequisites: IT 266 and either IT 114 or CS 114 . This course introduces the core concepts and skills necessary for the development of games utilizing 3D graphics. Students will learn how to set up and program their own 3D graphics-based game engine using industry standard graphics libraries. Students will learn how to load and display custom 3D models created using existing 3D modeling tools. Students are expected to create fully functional 3D games and associated tools to work with them.

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Class #new_jersey-1519Fall 2026UGRD3 credits
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