CIS 235RIG

Rigging for Animation and Games

Mt Hood Community College · UGRD · Fall 2026

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Students learn basic 3-D object rigging techniques to create an object with motion believability. Using animation software such as Maya, students build skeleton and joint hierarchies, bind skin and use weight painting techniques to create realistic simulations of biomechanical principles for games and animation applications. Students learn industry standard control schemes, set driven keys and blend shapes to enhance their rigging systems.

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Class #mt_hood-0239Fall 2026UGRD3 credits
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