GEN 228
Simulation and Gaming/3D Modeling for Real-Time Interactive Simulations
Moreno Valley College · UGRD · Fall 2026
1 section
Catalog description
Create computationally efficient 3D digital models of both living and inanimate objects and then implement them in a real-time interactive simulation or video game. Topics include model construction using tri meshes and splines, applying basic surface detailing, understanding how model design effects computing performance, importing vertex and edge vectors into a game engine, and applying basic user and game world interactivity to one or more rigid bodies. 54.00 hours lecture and 54.00 hours laboratory. (Letter grade only)
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Availability not recently verifiedClass #moreno_valley-0228Fall 2026UGRD4.00 credits
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