MART 363

Level Design

The University of Montana · UGRD · Fall 2026

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Level design is all about crafting interactive, evocative digital spaces for entertainment games, serious and training games, and museum exhibits. A level designer is responsible for creating immersive gameplay experiences for players and designing how a player flows through a digital environment. Exploring principles from a variety of disciplines, ranging from game design to architecture and urban planning, this course teaches students how to design engaging gameplay experiences and provides students with a generalized level design toolkit usable in all game genres. Students finish the semester by putting theory into practice to design and build working prototype levels.

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Class #montana_2-MART363Fall 2026UGRD3 credits
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